What is the parallax effect on iPhone | Parallax for the seventh version of the operating system

Perhaps the best thing is not to upgrade to iOS 10 if you have an old iPhone or iPad. I want, since you are reading this article, to give you such joy already. But don’t fall into other misconceptions!

Give iOS 10 years

The new iOS is filled to the brim with various functions that begin to index data after the first launch and consume a lot of resources. For example, the installed gallery scans all your photos, which means it can expose you and can cause increased or decreased system performance.

To save your nerves, you just need to give iOS an hour to shut down all processes after the first launch. As a rule, it takes around the eighth year, so it’s best to wake up in the evening and leave your iPhone or iPad in peace for the night. You will note in the note that the system is working faster.

Turn on parallax effect

iOS 10 has even more animation, which is a significant improvement on iPhone and iPad processors, especially on older devices. If the icons on your desktop don’t crumble when you use your smartphone or tablet, you won’t spend much. Then everything will become richer and faster.

“Adjustment” → “Basics” → “Universal Access” → “Change to Rukh”

The toggle switch we need has been thoroughly adjusted. Click and click.

Change the clarity of the interface

Another effect in the category of embellishment. The iOS 10 interface has a lot of visual elements, from the dock to the different windows that merge. If you turn it on, all the beauty with matte glass effects will be replaced by dark gray linings, rather than wasting your resources on finishing.


“Adjustment” → “Basics” → “Universal Access” → “Increasing size” → “Reduced visibility”

The toggle switch for changing visibility is located in the “Increasing contrast” section next to “Changing the direction”.

Exit background update program

Updating the data on the background is a difficult thing, but three seconds of getting more attention from a page on Twitter or Facebook will also get more attention on the processor of your iOS device, which can hardly cope without it? Moreover, there is still a lot of emphasis on the battery, which saves you a lot of trouble. autonomous robot.


“Adjustment” → “Basics” → “Updating content”

Infusions have a whole section with a list of all the ingredients installation of additional supplements. You need to go there and switch so that the toggle switches are turned on only by accident required additives. And it’s even better to include the update inside.

Take your place at the shelter

You know that iOS can be amazing when you lose a little Have a good time on disk. iOS 10 is not to blame: as soon as your iPhone or iPad is filled to capacity, the system begins to behave.


“Adjustment” → “Basics” → “Vikoristannya rabies and iCloud”

Take a look at the statistics website and conduct an audit. Bazhano mother would like 1 GB of free space. If the previous programs do not give the desired results, try to cleanse yourself quickly.

Re-brand your iPhone or iPad

If you haven’t saved anything yet, be sure to restart your iOS device. After quitting, time files, caches and other speeches that can improve the operation of the system are deleted. A freshly installed iOS 10 will have too much of this junk, so don’t worry about re-downloading and getting all the applications.


apple.com

To restart, you need to simultaneously press and hold the Home button and the power button until the screen becomes white and the Apple logo appears. You can also simply plug in and turn on your iPhone or iPad. The effect will be similar.

Another interesting note is that there is parallax, which appears at once from my iOS versions. This article provides information on the main nutrition that affects the consumption of the kistuvach. So what are panoramic trellises and how to install dynamic trellises and turn on the parallax effect?

Panoramic pictures at "Simtsi"

Panoramic images were already included in the first beta of iOS 7. This function made it possible to place large panoramas as trellises on the working screen or lock screen. After installation, the user could twirl his iOS 7 gadget in his hands, and on the screen the photo would move anywhere on any rotated smartphone or tablet.

For many reasons, the beta removed this effect from iOS 7. The original iOS 7 itself does not have such a function as panorama. You, of course, are surprised and say: “Where’s that stink?” Їх replacing the parallax effect. Of course, you can set a panorama, but you won’t get the same effect if you have iOS 7 beta 1.

Parallax effect

Now let's look at parallax. This is a miraculous innovation that allows icons and trellises on the work screen to live in the same way. The trellises are located in one plane, and the icons are in another. The gadget on iOS 7 reads information from the gyroscope and moves two planes one after the other so that as a result of moving most of the parts of the image that were previously “behind the scenes”. The depth and richness of the koristuvach is to blame for the nature of these manipulations.

Once we have explained what the parallax effect is and how it works in iOS 7, it becomes clear that such meanings as “Panoramic trellises” or “Tellies with parallax” mislead koristuvachs. Even if you look at the process of the Russian language, these are different functions, but in reality they are absolutely the same thing. These are called “Panoramic tapestries” - but they are nothing more than simple photographs that differ from others to be depicted only with their permission.

To create such “Panoramic trellises”, all you need to do is save the photo in the required separate storage, and then upload it to your tablet, smartphone or iOS player. If you don’t want to work, or put a photo that was also vikorized in the other version operating system, an unacceptable defect may appear due to stretching.

Allowed for photos if you want to remove the parallax effect on the desktop screen (at the arms we indicated the standard recommendations allowed for photos without parallax with the latest version of iOS):

  • iPad 2 tablet - 1424 x 1424 (1024 x 1024)
  • iPad Mini - 1424 x 1424 (1024 x 1024)
  • iPad 3 - 2448 x 2448 (2048 x 2048)
  • iPad 4 - 2448 x 2448 (2048 x 2048)
  • iPhone 4S - 1360 x 1040 (960 x 640)
  • iPhone 5, 5S, 5C -1536 by 1040 (1136 x 640)
  • iPod 5th generation - 1536 by 1040 (1136 x 640)
  • iPhone 4 - does not support parallax (960 x 640)

Nowadays, a lot of people are creating different collections with such screensavers, called the “Dynamic and parallax screensavers” programs, through which they can capture new pictures. Ale we now know that everything is simpler, as it turns out. Such programs are a testament to earning pennies.

How can you create pictures with this effect?

You can depict everything with the help of an editor. The most popular option is, of course, Photoshop. The main thing that you will need to do is to choose the right partition that fits your gadget (moreover, we have written all the permissions for all devices). Once you have an image with the required separate content, you will need to upload it to the device in one of these ways:

  1. Send the picture to yourself email, and then save it for photofuel;
  2. Register on Dropbox and save your photo gallery;
  3. Follow the standard scheme via iTunes.
How to get parallax?

Such innovations are not due to active koristuvach. You can click it in settings. Adjustment, then “Basics”, then “Universal Access”, then “Change to the Rukh”. Pressing on the peremikach "Change of Ruhu" - with this pressure you can get pralax.

Dynamic images

U iOS update 7 dynamic photographs appeared. Dynamic images can be installed in settings. We go to Nalashtuvan, there we find the tab “Tellies and brightness”, then we find there “Select tapestries” - Dynamic. Dynamic images are displayed in one color only. on Narazi Apple offers only 7 options. Dynamic images allow the elements of the trellises to crumble/change clarity/change in real time.

The idea of ​​using parallax in the design of mobile programs is not new. Like many others, it came to us from the world of web design, where it has recently become even more widespread. Parallax gives the design a hostile effect of depth and complexity. At the moment, due to inaccessibility related to the specific development of web add-ons, the fashion for parallax in designed websites has died down. However mobile add-ons- This is completely different from Rozmova. Parallax in mobile design alive and not yet planning to go anywhere, and sending additional information for closure design of the new iOS 7 !

This article will tell you about our component DVParallaxView, and will demonstrate in the application of this device how to add the same parallax effect as in the home screen in iOS 7. And even better.

Yak vlashtovany parallax?

Let us go into the harsh light of physics in order to better understand and structure for ourselves the mechanism of the parallax effect. This will help us reliably display it on the phone screen.

So, how does parallax work? The essence of yoga is simple. Parallax is a change in the position of one and the same object that is located at two different points in space. It is possible to prevent this effect in the real world by any means. All you need is a background (for example, the wall of a booth) and an object that stands on top of something that is closer to you, a lower background (for example, a pancreas or a tree). If you are standing on the side of the wall, watching out for anyone behind the lungs, then you will imagine that the lungs are shifting towards the wall. This effect is called parallax - a feeling of confusion that appears as if the wall is moving when the guard point is moved, then you. The closer the station is to you, the more likely you will be to experience this displacement. And finally, as soon as you reach the point where you stand up and try to walk along the wall of the booth again, the column practically does not move on the wall. Our eyes are accustomed to assessing the presence of objects for a wealth of signs, and from them - the obvious fluidity of the displacement of the object. How do you anticipate a scene in which an object is about to collapse? with varying degrees of fluidity- your eyes immediately tell your brain what objects are on different branches in front of you. This is where the advantage of using the parallax effect in design comes in - by using it, you will add depth to the flat scene.

Well, in a practical sense for us, the parallax effect lies in the fact that objects at a distance from you appear to shift in front of you with varying fluidity. Moreover, this fluidity is located at the gateway from your stand to the objects. If you are close, the liquidity of the object is great; if you are far away, it will be the same.

Let's see the main warehouse effect. First of all, for a clearly expressed parallax, a mother’s background is ideally inviolate, otherwise the displacement of any of the objects in the lined area will be unimportantly small. In other words, parallax can only be avoided by the obviousness of the objects, so as to create a space between the background and the point of caution. And the most important thing in these objects is the difference between their distance from you. In other words, the guilty objects become their own hierarchy, hanging out at different points from the point of view to the background. And, thirdly, you will find that the parallax is unbearable without the collapse of the objects up to the point of caution with varying fluidity.

Due to the obviousness of all three main points - the background, the objects and the background - we are aware of parallax.

Parallax scrolling

Now, if we know how parallax is in control, we need to figure out how we put it in the code.

The most obvious approach to implementing parallax is parallax scrolling. Did you play old platform games? So, you can probably guess that while the character was flowing from the left end of the river to the right, the objects in the background were moving in the direction of the turn with varying degrees of fluidity according to the transferred distance to the foreground . The axis was sent to Wikipedia so that you can guess exactly what is going on.

Parallax scrolling in games is controlled in such a way that the scene you see on the screen is made up of a number of balls on which are placed objects. Carefully transfer the ball to the screen (the “forest” ball is closer to you, the lower ball is “dark”, which is closer to you, the lower ball is “sun”), the balls move with the same fluidity. This gives the singing depth that appears on the screen, blurring the flat picture to appear larger. It is impossible not to know - such an approach can be used in good agreement with what we have learned about parallax. In fact, you can think about breaking up the space between you and breaking it into balls to place the objects that are in your space.

It is logical to assume that the implementation of the parallax effect is due to being encapsulated in some kind of container component, which places other components and there is a hierarchy of species, the positions of which will be shifted to the stand, lying in and position in the hierarchy. Let's ask ourselves, what element is missing in UIKit that can accommodate such capability? It’s great! Any UIView will contain a hierarchy of other UIViews placed in it using the addSubview: method.

Here we come to the main idea behind our DVParallaxView component. The idea is for the component to be a UIView that encapsulates the parallax effect. The effect itself is realized by passing a new power value contentOffset, which is of type CGPoint. Thus, DVParallaxView is similar to UIScrollView in its place. When you change the contentOffset value, we change the size of the skin view that is in the DVParallaxView hierarchy. The amount of reduction will be at the gate position depending on the distance of the element from the “top” of the hierarchy. The fragments of elements in the subviews array are saved starting from the bottom one in the hierarchy (that is, from the one furthest from the screen), then the displacement occurs at the direct location in the index of the selected element when passing through the array directly. In this way we interpret the obviousness of “standing” between the elements, as in the real world. To control the value of the variable, we display in the external interface the power value, which is a multiplier by which the index of the element in the array will be multiplied. By doing this, you will now be able to reduce the amount of parallax in your life.

Well, the assembled model looks lifelike, all the main points have been thought out. Here we can highlight the conceptual design of parallax in DVParallaxView and begin talking about its practical implementation.

Created by DVParallaxView

In this and the next chapters, we will take a closer look at the creation of the DVParallaxView component.

Before we get started with implementation, let's look at a few more powers of the DVParallaxView class.

First of all, parallax looks the best and is most likely to work on aphids of some kind beautiful pictures(Do you remember that we discovered that one of the obligatory warehouse parallaxes is the background?). Therefore, in our class it is necessary to transfer the ability to assign an image to the background. The very root of the view hierarchy will now have a private element for the UIImageView class, which we call backgroundImageView. This element plays the role of the background in DVParallaxView. This development at the root of the hierarchy guarantees us the least significant displacement as it corresponds to the background, the farthest object of the scene. For transfer background image The main interface component will have a special power - backgroundImage class UIImage.

In other words, the parallax effect in iOS 7 is not only due to the displacement of the background. To be more surprised, you can notice one interesting detail: the icons move near the background. This was done to enhance the effect of parallax and the contrast between the background, which is displaced, and the icons of add-ons, which seem to be indestructible at first glance. We set out to catch up and overcome parallax in iOS 7, and we simply wanted to add such functionality to our component. For this purpose, we set up the frontView power in the public interface, in order to convey the view that we want to move in the direction that favors parallax.

Well, everything has been prepared - the theory has been developed, the application of the components has been thought out. You can proceed to the DVParallaxView menu. Are you ready?

Create a single-view project in XCode, set its name and other necessary attributes. In the middle of the project, create the DVParallaxView class, which is on top of the UIView class. Create header file DVParallaxView and save it in this way.

#import @interface DVParallaxView: UIView @property (nonatomic, strong) UIImage *backgroundImage; @property (nonatomic, strong) UIView *frontView; @property (nonatomic) float parallaxDistanceFactor; @property (nonatomic) float parallaxFrontFactor; @property (nonatomic) CGPoint contentOffset; @end

All the authorities of the class that you are here, we have already discussed above, so their recruitment is not to blame you in any way. Two powers that have not previously been discussed in explicit terms - parallaxDistanceFactor and parallaxFrontFactor - are the same multipliers that serve to control the amount of subtraction of each element of the hierarchy and the frontal view.

Create a private interface for the class implementation file. It needs to set the backgroundImageView power, since there is nothing to give the class public access.

@interface DVParallaxView() @property (nonatomic, strong) UIImageView *backgroundImageView; @end

Let the class object be created by calling the initWithFrame: method. In this case, it is necessary to remove the entire cob configuration.

- (id)initWithFrame:(CGRect)frame ( self = ; if (self) ( self.parallaxDistanceFactor = 2.f; self.parallaxFrontFactor = 20.f; self.backgroundColor = ; ; UIPanGestureRecognizer *panRecognizer = :@selector(panHandler :)] ; ) return self;

We have assigned such meanings to the multiples based on their own special similarities. You can choose other values ​​if you find the parallax too strong or too weak. Respect that background From time to time there is a hierarchy of species, depending on how the image is specified.

If you have already asked “How do we initiate the displacement of views in a component?”, then you can now find the answer in the initializer code - UIPanGestureRecognizer. So, we remember that iOS 7 parallax was used on a cheap phone. There is a time for everything.

The UIPanGestureRecognizer passed a selector to the panHandler: method. Let's write this method right away, so that we don't forget to earn money in the future.

#pragma mark - Gesture handler - (void)panHandler:(UIPanGestureRecognizer *)pan ( CGPoint translation = ; ; ; )

Nothing unexpected. The displacement of the torcan is calculated and the same displacement value is set to our DVParallaxView. Don’t forget to reset the cancellation at the end.

Now it's time. While changing contentOffset nothing happens, let's fix it. Create a setter method setContentOffset, as shown below.

-(void)setContentOffset:(CGPoint)contentOffset ( BOOL backgroundReachedEdgeX = NO; BOOL backgroundReachedEdgeY = NO; double contentDivider; //1 if (self.backgroundImageView) ( contentDivider = self.subviews.count*self. (self.backgroundImageView.center .x + (contentOffset.x - _contentOffset.x)/contentDivider, self.backgroundImageView.center.y - (contentOffset.y - _contentOffset.y)/contentDivider); if ((newCenter.x - self .backgroundImageView.frame.size) .width/2.f) > 0.f ||< self.bounds.size.width) { newCenter.x = self.backgroundImageView.center.x; backgroundReachedEdgeX = YES; } if ((newCenter.y - self.backgroundImageView.frame.size.height/2.f) >0.f ||< self.bounds.size.height) { newCenter.y = self.backgroundImageView.center.y; backgroundReachedEdgeY = YES; } self.backgroundImageView.center = newCenter; } // //2 for (int i = 1; i

(newCenter.y + self.backgroundImageView.frame.size.height/2.f)

Block //2 - this is a passage through all the elements of the hierarchy of species from the breakdown of the values ​​of the subtraction of their centers due to the formation in the hierarchy. Also, since the X and Y axes are located at the edge of the picture of the background, then there will be no displacement of these axes.

The main logic of the substitution is done, all that is left is to set a method for accessing the main authorities, and also change the addSubview method.

#PRAGMA MARK - Getters - (UIIMAGEVIEW *) BACKRUNDIMAGEEW (IF (! _BackGroundimageView) (_BackGroundimageView = [Init]; _BackGroundimageView.contentMode = UIVIEWCONTENTMODECENTER; Setters -(void)setParallaxDistanceFactor: (float)parallaxDistanceFactor = MAX(0.f, parallaxDistanceFactor); actor = MAX(0 .f, parallaxFrontFactor) -(void)setBackgroundImage:(UIImage *)backgroundImage ( _backgroundImage = backgroundImage; CGPoint origin = CGPointMake(CGRectGetMidX(self.bounds) - backgroundImage.size.width/2.f, CGRect bounds) - backgroundImage.size.height/2.f); self.backgroundImageView.frame = (CGRect) (. _frontView = frontView; ) #pragma mark - Overriding -(void)addSubview:(UIView *)view ( if (self.frontView) ; else ; )

Let's go in order. With the getter for backgroundImageView, everything is clear - it is primarily lazy instantiation, the object is created as needed. When the ParallaxDistanceFactor and ParallaxFrontFactor values ​​are specified, a check for negative values ​​will automatically occur. The setter for backgroundImage sets the background image of the backgroundImageView and simultaneously centers its position on the screen. The frontView setter instantly adds the frontView to the subview hierarchy, so there is no need to add it manually. Fixed, the addSubview method is re-positioned: it works in the primary mode, if frontView is not assigned in DVParallaxView, but if it is not assigned, then any view will be one position lower than the one in the hierarchy. It is important to note that the frontView is always in front.

For now, let's move on to the main viewController of our test project. The time has come to connect our new component and check it on the right. Since we want to be similar to the new home screen in iOS 7, we will try to create it ourselves in a test project. Why do we need a background image (based on space images) and add-on icons. Moreover, since our component supports other objects between the background and foreground, we add them too. Since space is the background, we will explore the cosmic theme and a little of the vividly empty cosmic expanse with planet Earth and its satellite - the Month. You can find all the necessary images on the Internet or download them from our test project on github.

In iOS 7, program icons are in the foreground, so in DVParallaxView we have to place them in the frontView. For which we are creating a UIView, to which we can place all the icons. To avoid manually creating and placing all these components, create a container and icons in the storyboard, then connect them to the controller.

This is what the front axle looks like on our test kit. Bind the UIView container as an IBOutlet to the controller and call it frontView. Let's start creating a DVParallaxView instance.

Create parallaxView power in the private interface of your controller. For whose power should we create a getter?

-(DVParallaxView *)parallaxView ( if (!_parallaxView) ( _parallaxView = [ initWithFrame:self.view.bounds]; [_parallaxView setBackgroundImage:]; UIImageView *earth = [ initWithImage:]; earth.frame = (CGRect) (.origin ) = CGPointMake(CGRectGetMidX(self.view.bounds) - earth.image.size.width/2.f, CGRectGetMidY(self.view.bounds) - earth.image.size.height/2.f), .size = earth .frame.size);[_parallaxView addSubview:earth]; UIImageView *moon = [initWithImage:]; self.view.bounds) + 30.f), .size = moon.frame.size);[_parallaxView

The code shows that after an instance is created, the DVParallaxView class is given the body “galaxy2”, then images of the Earth and the Moon are added to the hierarchy of views. Then, as the foreground, the power of the frontView is set. Now everything that we lose is by adding our component to the hierarchy of controller types. Add this row to the viewDidLoad method:

;

Parallax is ready, you can launch the project. As you develop our creations, the component at this very stage of its development gives a completely reliable effect to parallax.

One detail was missing. For now, the subtraction of the elements is ending in dots. Time to ce vipraviti. Now is the time to connect the gyroscope to DVParallaxView.

Connects Core Motion

If you have read our article, you already know all the necessary skills for installing a gyroscope in your project, and you also know that to connect a gyroscope you need to add the Core Motion framework to the project. How about the data from the sensor? For the project, we selected rotationRate to indicate the phone's health. Then contentOffset is changed for the obvious non-zero rotational speed.

Connect the framework to the implementation file for the DVParallaxView class.

#import

Then create power for the motionManager and displayLink in the private interface class.

@property (nonatomic, strong) CMMotionManager *motionManager;

@property (nonatomic, strong) CADisplayLink *displayLink;

CMMotionManager is the main CoreMotion class that is used to access data from sensors. CADisplayLink is a timer that depends on the frequency of screen updates, which is a clickable method for updating data from the gyroscope.

Now it is possible to give access to new authorities.

-(CADisplayLink *)displayLink ( if (!_displayLink) ( _displayLink = ; ) return _displayLink; ) -(CMMotionManager *)motionManager ( if (!_motionManager) ( _motionManager = [ init]; _motionManager.deviceMotionUpdateInterval = 0.03f; ;)

Obviously, the developer who uses the DVParallaxView component will need to change the gyroscope at all times. There may be other ways to change the contentOffset value. Therefore, the component must provide the ability to choose, and it is necessary to apply parallax through the gyroscope. To make this choice, we display the gyroscopeControl power in the public interface, which is of type BOOL. When it is set to YES, the component begins to read readings from the gyroscope and replace hierarchy elements when the device is installed. Since it is installed in NO, the component reacts to changes in the device's circuit fluid. With this power, motionManager and displayLink must assume their responsibility so as not to waste processor resources.

Once we are home, create the power of gyroscopeControl in the large interface.

@property (nonatomic, strong) BOOL gyroscopeControl;

Then create a set for the new one.

-(void)setGyroscopeControl:(BOOL)gyroscopeControl ( if (_gyroscopeControl == gyroscopeControl) return; _gyroscopeControl = gyroscopeControl; if (gyroscopeControl) ( ; forMode:NSDefaultRunLoopMode]; ) else ( ; ) self.

Please note that when you set power in YES motionManager, the display starts from deviceMotion, and not from gyroscope. The reasons for this choice are described in the statistics. When you set it to NO, the data content is disabled, the displayLink is removed from all streams by calling the invalidate method, and the motionManager itself is set to nil.

Now we no longer have to write a method for converting data from gyroscope to data for contentOffset, as well as implement the displayLinkHandler method, which is called in the displayLink timer.

#PRAGMA MARK - GYROSCOPE to Offseet - (CGPOINT) CONTENTOFSETWITHROTTATIONARATE: (CMROTATIONARATE) ROTATIONARATE (DOUBLE XOFFSET = (FABS (ROTATIONARATE.Y)> DV_ROTATION_THOM )? Rotationrat.y*dv_rotation_multiplier x)> dv_rotation_threshold)? Rotationrate.x*dv_rotation_multiplier: 0 .f; )

Don’t forget to describe two define constants in the very beginning of the implementation file, which we used in our work to use the re-creation method.

#define DV_ROTATION_THRESHOLD 0.1f

#define DV_ROTATION_MULTIPLIER 2.5f

For the controller class under the created DVParallaxView object, set its power gyroscopeControl to YES.

Well, the gyroscope of connections, these data are now correctly converted to displacement. Now you can compile the project and run it on the device. Looks great, isn't it? Please note that the gyroscope works better on a real device.

Visnovok

If you are reading this paragraph, it means that you have carefully created the next component with the parallax effect, like in iOS 7. And what’s more, the effect of the DVParallaxView component has increased, since it affects not only the background and the foreground, but also everything else. The hierarchy of elements between them. As you see, his device turned out to be not at all foldable.

DVParallaxView was created by us for free use and contributions to our repository. Paint, paint, we will be happy for your propositions!

iOS 8 is getting an even more mixed reaction from the community. As a matter of fact, it has a lot of new functions that turned out to be completely unnecessary for the rich. Popular Mechanics has compiled a list of possible iOS devices that you might want to enable. We know how to earn it.

Predictive input
Everyone who has ever had the opportunity to write a greater-mensch long text English with Wikoristanny new keyboards in iOS 8, of course, they appreciated the ease of predictive input and are expecting its appearance for the Russian keyboard. However, as it turns out, if you enter your password often, the predictive keyboard may promptly prompt you with your password, which is not safe. Go to Settings, then General, Keyboard, then select Transfer Dial. Other keyboard functions, just for your convenience, are enabled in the same menu.

Airdrop
We use photographs and other information frequently. How often do we vikorist for this Airdrop? Especially for the entire hour of my sleep on iOS, I was victorious for my daughter. Turn it off and this may help save the battery charge. It's easy to be shy. Open the center of the bath by swiping your finger from bottom to top, click on Airdrop and press it.

Background update
Automatic software updates App Store– the function is absolutely simple, but you can also do it if you don’t want anything. It’s true that we won’t want to love all the programs. This also negatively affects the hour of autonomous robot installation. In the section "App Store" you can click on automatic updates And update the programs manually, if it is most convenient for you.

Voice notifications
iMessage in iOS 8 allows you to share with your friends not just text, but your voice. These messages are automatically visible so that your device does not take up too much memory on the device, and if you know these recordings are valuable, just change the hour of the audio broadcast in the “Notifications” section.

Parallax
Marked with a roux of icons and a trellis of homemade iPhone screen when do you change the cut? This function appeared in iOS 7, but the sense in it, as you can imagine, is not very rich. In addition, their connections can have a positive impact on the productivity of an autonomous robot. If you want to turn on this effect, click Changes in the “Universal Access” menu in the “Basic” section.

Geolocation services
Singingly, you showed respect to those who are rich in knowledge about your religious practice. How many of them are really good? It wouldn’t matter, except that geolocation would take up a lot of battery power, so the list of add-ons that can collect this information would be short. You can do this in the “Privacy” menu under the “Geolocation Services” section.

Content updates
Another good news about the increasing time of autonomous robots. By turning on background content updates in the “Basics” settings menu for any or all programs, you will help your iPhone live longer. It is recommended that you get some extra cost-effective add-ons for your Facebook account.

Handoff
This function allows you to launch a program on one device and continue using it on another device. Handoff is a very simple and powerful tool for those who have chosen the Apple ecosystem of devices. What should we do if we only have one device, for example, an iPhone or an iPad? Just turn on this function you don’t need in the “Basic” setup menu, opening the “Handoff and assigned security program” section.

Spotlight
Poshuk Spotlight in iOS 8 there have been improvements and now the building is richly visible more information. However, since you do not need any of the data in sound form, you can customize Spotlight to the best of your ability. The search can be found in the same section of the “Basics” section.

Congratulations
Not all information about installing add-ons is correct. The guys are just starting to get lost. Unnecessary alerts can be included in the same settings section. You can also customize widgets in the notification center without leaving it by clicking the “Change” button.

On the day of the presentation, June 22, there was an update to the operating system iOS systems- 7.0.3. One of the main innovations is the ability to turn on the painful parallax, through which many self-deprecating people have suffered.

Explain what parallax is in iOS, in the simplest way, with an official quote Apple presentation: “iOS 7 creates a lot of richness. The operating system uses the maximum technology of iPhone, iPad and iPod touch expand the capabilities of iOS even more. Precisely, these functional balls create depth and arrange content. In review, the body gives a sense of connection with the context and place. A new approach Before animation and work, the simplest tasks are richly tsikavishimi.”

In other words, parallax creates the illusion of 3D depth on the screen. So, what do you need to do to turn on parallax?

  1. We go to the “Customization” menu;
  2. Dali – “Basics”;
  3. Select "Universal access";
  4. Then - a change in the Rukh.

After these activities, you need to use a flat screen, and no 3D effects will affect your health.

This function will not be useful only for those who feel self-conscious after working with a smartphone or tablet. iPhone 4/4S users and older tablet models can enable the effect on their device to improve the productivity of their device.